Skip to content
GZFDWZ

Solo practice · FREE PLAY

Declaration Practice

Read the rules ↓
Card Practice
Choose your controls and enjoy a free round.
No account neededRules & controls →

Game guide · GZFDWZ

Follow the steps for Declaration Practice

Look at the complete hand before deciding. Check whether a complete 13-card hand can satisfy every declaration requirement. The same rule applies on a phone and on a computer. For a calm first round, focus on one decision. Start a 10-question session. Read the visible rule label and wild rank, if shown. Take the next action only when the current step is clear.

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.

Take a closer look while playing

Take a moment to read the table. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Return to the explanation when a decision is unclear.

What the game asks you to do

Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. For a calm first round, focus on one decision.

From the start of a round

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Making selections and moves

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. A clear plan starts with the current position.

A useful example

Example hand: Q♠ 8♠ Q♣ 5♣ 8♣ 5♥ Joker 4♣ Q♦ Q♥ 8♥ 4♥ 3♥. Wild rank 12. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Return to the explanation when a decision is unclear.

Keep this in mind

Begin with the objective. Do not judge only the best three cards; every remaining card matters. Use another round to revisit a decision.

Helpful answers for players

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. A clear plan starts with the current position. Use another round to revisit a decision.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Before making a move, check the cards in view. Check the relevant controls before continuing.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Look at the complete hand before deciding. Use another round to revisit a decision.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Treat this as a chance to practise one rule. Check the relevant controls before continuing.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Take a moment to read the table. Use another round to revisit a decision.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Keep the active rule in mind. Return to the explanation when a decision is unclear.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Begin with the objective. Take the next action only when the current step is clear.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Begin with the objective. Take the next action only when the current step is clear.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. A clear plan starts with the current position. Use another round to revisit a decision.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Treat this as a chance to practise one rule. Check the relevant controls before continuing.

Games

More games to discover

View all games
Choose a Card Game (opens in a new tab)